Harvest amount - 3
Harvest Health - 0
Resource Respawn Period - 0
I still haven't found on oficial definitioin, but my experiments showed that the higher the health the longer it takes for a specific resource to be harvested. If you want to have less effort to collect resouces set harvest health to a low setting. One is the defult setting and I tested it out hitting palm trees with a primitive metal hatchet. It took about 7 hits with a hatchet to bring down a tree and I was harvesting somewhere around 20 wood. With harvest health set to zero and harvest amount set to 3 it only took one hit and I got around 200 wood! That is a real time saver. It only takes one hit to harvest metal, rock, wood, thatch etc. It also increases the amount of hide, meat, chitin, silk, etc. from corpses.
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