To spawn in Element in ASE and ASA, bring up the command line and type or paste:
cheat gfi Element 100 0 0
The 100 in the code is the quantity of whole element that will spawn into your inventory. The amount of element is capped at 100, so a higher number will not work.
To spawn aDreadnoughtus in Ark Survival Ascended or Ark Survival Evolved (if you have the mod), you need to open up the command line and type the following cheat codes:
Tame Dreadnoughtus Spawn Command
cheat gmsummon "Dreadnoughtus_Character_BP_C" 150
The last number above will be the wild level it will spawn in at, and then it will get the full tame effectiveness and be a tame 225 Dreadnoughtus.
The code above is all on one line and there is a space before the "Blueprint... For the above wild Dreadnoughtus spawn code, the last number (150) will be the number will be the level of the Dread. The other three numbers from left to right are the distance the Dreadnoughtus will spawn from you on the x, y and z axis.
Dreadnoughtus Saddle Spawn
admincheat gfi dSaddle_P 1 10 0
With this command the first number (1) is the quantity of saddles to be spawned in and the second number (10) is the saddle quality. Saddles will appear in your inventory.
To spawn in Gasoline in ASE and ASA, bring up the command line and type
cheat gfi Gasoline 100 0 0
The 100 in the code is the quantity of gasoline that will spawn into your inventory. The amount of gas is capped at 100, so a higher number will not work.
If you want to know how to craft gasoline click Ark Gasoline
For the above wild giga spawn code, the last number (150) will be the number will be the level of the giga. The other three numbers from left to right are the distance the giga will spawn from you on the x, y and z axis.
Giga Spawn Codes
Giga Saddle Spawn
cheat gfi GigantSaddle 1 10 0
With this command the first number (1) is the quantity of saddles to be spawned in and the second number (10) is the quality of the saddle. Saddles will appear in your inventory.
In
this post, I will explain my strategy for doing legendary, or purple orbital
supply drops SOLO in Ark Survival
Ascended. The same strategies will work in Ark Survival Evolved too. You are not going to find cheesy strategies,
and it's going to be longer than my normal post because it goes in depth, not
because it is full of fluff to get more ad revenue. Not only will you know what to do, you’ll
know why it works and can apply these strategies in other ways in Ark. If you take full advantage of strategies, it
will be fairly easy after a bit of practice, but getting the carchars tamed,
bred and leveled up is no easy feat, especially on official rates. There is a reason these are called
Legendary.
Another
reason they are legendary is the amount of loot you get. Unlike the lesser drops, legendary drops
never end unless you fail and the corrupted dinos break and OSD, or you go too
far from it and it despawns. Dying while playing solo also ends the
defense. Starting at wave seven, you
can end the defense, and only the corrupted dinos that have already spawned
will give you trouble. If you continue
past this wave, the total amount of loot just keeps adding up and up, and it
can be pretty amazing! I think I have
made it to wave 20, and then I just get bored and want to do something
else.
Stuff
for Your Character
I
don’t take anything for granted with these, because they can go sideways
quickly, and if you die and you don’t have a partner, the defense will end, as
it will if you go travel far from the drop. You don’t necessarily need all
these things for your character, but it is good insurance.
-Lots of food. Food drops
quickly in the wastelands, so bring at least three stacks of cooked meat, maybe
more if you are going for as many waves as possible.
-Medical brews. Even if you are on the back of a dino, king
reapers can still poison you, and weird stuff happens like accidentally
dismounting
-Soups for heat. Many spots
in the wasteland are hot. I bring cactus
broth and calien soup to help with the heat.
-Focal Chilli. If you find yourself on the ground, you can be in
a lot of trouble. By having taken focal
chili, you will run away faster, which is especially good in ASA, where you
can’t change your movement speed.
-Lazarus chowder, which helps you regenerate your
health faster. I often get caught up in
the action and forget to monitor my health, so the chowder helps with my
ADHD.
-Armor. Bring a few sets of armor, the best ones you have
to combat heat, which is usually the problem.
I usually wear ghillie armor to keep cool. I also like to wear a tek chest piece so I
can blast off to safety if I get caught on the ground. I also wear tek boots because I will not take
fall damage and hoping on and off carchars will cause a lot of damage to you!
-Gun, bring a gun to aggro stuck dinos and to have in
an emergency, or if you get bored.
-Metal Pick. I bring a pick if there is a pesky rock that gets
in the way, usually not needed.
Tames
for OSD Defense
You
won’t need them now, but at the end you will need some dinos with excellent
weight stats. I use three mutated Argies
to haul the loot back. I may not need
200 metal walls, but I can sure grind them for resources. Also the defenses are great ways to get
black pearls, which weigh a ton.
We
will be running four Carchars, two males and two females, to take advantage of
the mate boost buff; all are fully imprinted, which is important as well. If you use four, make sure to have two males
and two females. They will all have saddles of course, and we have some modest
improvements to armor on most of these saddles.
The carchars have no mutations, but they are a combination of tamed
individuals with great stats. Two are
fully leveled because these purple drops provide such great XP, and the other
two are well on their way. During the
defense, I will change from carchar to carchar, getting them leveled up to 100
points into bloodrage so they are all doing maximum damage and have maximum
healing. This is important. With the bloodrage at 100 the carchars will
probably never need to be healed, and these high-level ones with good saddles
and the buffs I will talk about are basically invincible. At full blood rage damage and healing will be
increased by 175%.
Then
we will have two yutys, a male and female to provide a buff and debuff the
smaller attackers. Bring more if you
want. On our server we have a mod that allows us to enable the autocourage roar
you get in single player. If you don’t
have this available, you can still use yutys for their debuff by putting them
on aggressive and on turret mode. Alternatively, you could ride a yuty most of
the time and manually use the courage roar, but I would get bored. I use yutys as a storage unit for collecting
black pearls and other resources from the corrupted creature corpses. They also work as a good distraction for some
of the attacking creatures, since they will attack the yutys before the OSD. Admittedly, these two yutys of mine and their
saddles are pretty great, but if you have lesser ones and the ability to switch
out new yutys between waves, then that might be a good option, or you might
heal them with daedons or snow owls.
Another thing you can use the yutys for is a sort of leash for your
dinos. Hop on the back of a yuty and
have some of your dinos follow it. When
you hop off be sure to put the yuty on turret mode because riding a dino
automatically cancels turret mode. Now
your dinos will come back home near the OSD and do a better job of defending it
with less management on your part.
If
your creatures are not quite leveled up yet, you may have to cut a few of these
OSD defenses short and fight again another day until your dinos get enough xp
and have the combination of health and melee you want.
Don’t
forget the buffs and boosts
Outgoing Damage
Incoming Damage
Yuty Courage
Up to 25%
-20%
Mate Boost
33%
-33%*
Imprinting
Bonus 20% Health 20% melee
Ok
you have found a legendary OSD and you want to attack first thing is start
deploying your dinos, especially if your server has cryosickness, if it doesn’t
you can hold off and just use one to munch up all the troublesome wild dinos in
the area. Most of these OSD defenses are
going to have three to four attack routes that the corrupted creatures are
going to come to. I place spiked walls
at some of these attack routes. I set
these spike walls up not to stop the attack, but to slow it down. That way my small army will not get to
overwhelmed, and it will give the carchars time to naturally heal. I would bring 20-30 spike walls when you are
out looking for and set them up in the routes that approach the OSD. Don’t get too close to the OSD or you will
trigger the start of the defense.
Depending on your settings the spike walls may damage your tamed dinos,
so be sure to keep an eye on them so they don’t get stuck and slowly die on a
wall.
The
spike walls' main function is to slow the creatures down, but they do serve
other functions as well. They will cause
damage to the corrupted creatures before they get to your army at the drop,
sometimes they will even kill Trikes and Carnos. Second, they will cause some to never stop
attacking the spike walls. These
corrupted creatures seem to have a timer before they despawn, so if they are
stuck fighting the wall for a long time, they sometimes disappear, like their
enraged corrupted Rex does. Third,
typically, the last few corrupted dinos in a wave will be happily engaged in
attacking the spike wall. This will give
you time to do inventory management, move black pearls, corrupted hearts, or
other resources you need from the carchars to the yutys and dump the rest. You want to keep the inventories of the Carchars
fairly clear so they are picking up resources, tributes and treasure maps from
the corpses they eat. If you need to
heal, deploy a snow owl or a daedon.
Also, with all that XP coming in, level up your creatures. Make sure your character is fed and hydrated
and is not overheating, it is easy to forget in all the excitement. When you are ready, go kill off the dinos and
begin the next round.
Back
to getting started, when you have your spike walls set, deploy your creatures,
or if you have cryosickness, you should have started before you set up the
walls. When you get close to the OSD it
will trigger the defense, and you only have a little while until the shield
goes up, and about two minutes before it goes down, and all hell breaks
loose. If you have your group charge
into the supply drop and get the yutys set up if you are using yutys. Set them
just out of the way, so they don’t get attacked too much. Here I set them up with the rock behind them
so they won’t be attacked from behind, and they will not be hit when corrupted
dinos are biting the OSD. I set them to
turret mode and then enable autocourge roar.
They also need to be set to aggressive! This causes them to fear roar
nearby creatures; none of them will run away, but they will take more damage
while affected. They will also take a
little less damage because they will attack other creatures that come nearby
instead of waiting to be hit.
If
you were quick to set up your yutys, you may have time to put some spike walls
around the OSD. I don’t do this because
I will get bored before the corrupted creatures actually break the drop, and my
dinos are going to take a lot of damage from them. This run goes through wave 10 and the ODS
takes about 10k damage, leaving it 90k health, which is plenty of buffer for
me.
Now
the fun comes, get on the back of Carchar and wait for the shield to drop. Wave zero is upon us; it is really one of the
worst waves, as you can get quickly overwhelmed by so many corrupted
creatures. The other waves will be different
because the spike walls will delay them more.
Set
up is key to the OSD defense, but now here are some random tips and point.
-A change in ASA is that they added these circles to
the last remain dinos in a wave, because dinos can get stuck on the terrain, in
rocks or blocked by a cliff. Also rock
drakes can be invisible or reapers buried.
You still need to be in the general area to see them. Unfortunately, this wasn’t changed in
ASE.
-Just a reminder not to wander too far from the OSD,
you don’t want it to despawn
-If an Enraged Corrupted Rex has made it to the dino
army whistle everyone to attack it first.
The enraged corrupted creatures are alphas, so they do a lot of damage,
and they give a buff to the other corrupted creatures. You want to take them out as fast as
possible. They are also a bit of wild
card. I have been attacked by as many as
four at a time and with about 140k health each it a real battle, that could
kill all your dinos especially if they start off with low health. So if your creature get to half health quit,
don’t take a chance on this happening in the next wave. This one reason you don’t mess around with
these legendary drops and to deploy the spike walls! The good news is the
enraged corrupted rexes give an absolute ton of xp to you and your dinos.
-While doing inventory on the carchars I like to
mount them first that way if something comes and attacks from nowhere I will be
protected. A level 500 enraged corrupted
Rex or wyvern can kill a dismounted player quickly.
-Legendary drops are the best way to level up a
chibi in the game. You might be able to
level on up in one defense
-Sometimes, to mix it up, I will bring some op
gigas, or even Velos in turret mode, just for fun. It is a game, remember to have fun, but
expect to lose some creatures.
-I haven’t tried the new Deinotherium, but a herd of
these may have some merit.
For the above wild cat spawn code, the last number (150) will be the number will be the level of the cat. The other three numbers from left to right are the distance the cat will spawn from you on the x, y and z axis.